--- ship/zeppelin code cleanups UPDATE `gameobject_template` SET `sound0` = '241', `sound1` = '30', `sound2` = '1', `flags` = '40' WHERE `entry` =20808 LIMIT 1; UPDATE `gameobject_template` SET `sound0` = '302', `sound1` = '30', `sound2` = '1', `flags` = '40' WHERE `entry` =164871 LIMIT 1; UPDATE `gameobject_template` SET `sound0` = '285', `sound1` = '30', `sound2` = '1', `flags` = '40' WHERE `entry` =175080 LIMIT 1; UPDATE `gameobject_template` SET `sound0` = '292', `sound1` = '30', `sound2` = '1', `flags` = '40' WHERE `entry` =176231 LIMIT 1; UPDATE `gameobject_template` SET `sound0` = '293', `sound1` = '30', `sound2` = '1', `flags` = '40' WHERE `entry` =176244 LIMIT 1; UPDATE `gameobject_template` SET `sound0` = '295', `sound1` = '30', `sound2` = '1', `flags` = '40' WHERE `entry` =176310 LIMIT 1; UPDATE `gameobject_template` SET `sound0` = '301', `sound1` = '30', `sound2` = '1', `flags` = '40' WHERE `entry` =176495 LIMIT 1; UPDATE `gameobject_template` SET `sound0` = '303', `sound1` = '30', `sound2` = '1', `flags` = '40' WHERE `entry` =177233 LIMIT 1;