--- should fix the #132 client crashes UPDATE `gameobject_template` SET `sound0` = '1', `sound1` = '1' WHERE `entry` in (170073, 171586, 171584, 171583, 171582, 171680, 171579, 171578, 171577, 171574, 171570, 171598, 171596, 171593, 171590, 171612, 171610, 171607, 171606, 171604, 171602, 171632, 171631, 171630, 171629, 171622, 171619, 171651, 171679, 171671, 171665, 171660, 171659, 171658, 171657, 171656, 171655); UPDATE `gameobject_template` SET `sound0` = '1', `sound1` = '1' WHERE `entry` in (171649, 171648);